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p — Property in class com.threerings.util.Random
P — Constant static property in class com.threerings.ui.KeyboardCodes
pad(str, length, padChar) — Static method in class com.threerings.util.StringUtil
Append 0 or more copies of the padChar String to the input String until it is at least the specified length.
padToLength(arr, size, val) — Static method in class com.threerings.util.ArrayUtil
Pad the array to the specified length with the value specified, returning the passed-in array for convenience.
PAGE_DOWN — Constant static property in class com.threerings.ui.KeyboardCodes
PAGE_UP — Constant static property in class com.threerings.ui.KeyboardCodes
paintableToLocationAtDepth(p, depth) — Method in class com.whirled.avrg.LocalSubControl
Converts a paintable area coordinate to a 3D room coordinate by projecting onto a plane parallel to the front wall, intersecting the room at a specified depth.
paintableToLocationAtHeight(p, height) — Method in class com.whirled.avrg.LocalSubControl
Converts a paintable area coordinate to a 3D room coordinate by projecting onto a plane parallel to the floor, intersecting the room at a specified height.
paintableToRoom(p) — Method in class com.whirled.avrg.LocalSubControl
Converts a paintable area coordinate to a decor coordinate.
pairs(message, ... rest) — Static method in class com.threerings.util.Joiner
Return a String in the form "message [arg0=arg1, arg2=arg3 ...
pairsArray(message, args) — Static method in class com.threerings.util.Joiner
Return a String in the form "message [arg0=arg1, arg2=arg3 ...
ParameterUtil — Class in package com.threerings.util
A utility for loading parameters from an XML file when run from the local filesystem.
parseBoolean(str) — Static method in class com.threerings.util.StringUtil
Parse a Boolean from a String, throwing an ArgumentError if the String contains invalid characters.
parseInt0(str, radix, allowNegative) — Static method in class com.threerings.util.StringUtil
Internal helper function for parseInteger and parseUnsignedInteger.
parseInteger(str, radix) — Static method in class com.threerings.util.StringUtil
Parse an integer more anally than the built-in parseInt() function, throwing an ArgumentError if there are any invalid characters.
parseNumber(str) — Static method in class com.threerings.util.StringUtil
Parse a Number from a String, throwing an ArgumentError if there are any invalid characters.
parseStringMember(stringVal, stringMapping) — Static method in class com.threerings.util.XmlUtil
parseUnsignedInteger(str, radix) — Static method in class com.threerings.util.StringUtil
Parse an integer more anally than the built-in parseInt() function, throwing an ArgumentError if there are any invalid characters.
parseURLs(s) — Static method in class com.threerings.util.StringUtil
Locate URLs in a string, return an array in which even elements are plain text, odd elements are urls (as Strings).
parseValueFromString(string, type) — Method in class com.whirled.BaseDataPack
partyEntered — Event in class com.whirled.avrg.GameSubControlBase
Dispatched when a party arrives in the game.
partyEntered — Event in class com.whirled.game.GameSubControl
Dispatched when a party arrives in the game.
PARTY_ENTERED — Constant static property in class com.whirled.party.PartySubControl
An event type dispatched on the GameSubControl when a party joins the game.
partyLeaderChanged — Event in class com.whirled.party.PartySubControl
Dispatched when the leader of the party changes.
PARTY_LEADER_CHANGED — Constant static property in class com.whirled.party.PartySubControl
An event type dispatched on a PartySubControl when the leader changes.
partyLeft — Event in class com.whirled.avrg.GameSubControlBase
Dispatched when a party leaves the game.
partyLeft — Event in class com.whirled.game.GameSubControl
Dispatched when a party leaves the game.
PARTY_LEFT — Constant static property in class com.whirled.party.PartySubControl
An event type dispatched on the GameSubControl when a party leaves the game.
PartySubControl — Class in package com.whirled.party
Provides services on a particular party.
pause() — Method in class com.threerings.media.FlvVideoPlayer
pause() — Method in interface com.threerings.media.MediaPlayer
Pause the media, if not already.
pause() — Method in class com.threerings.media.Mp3AudioPlayer
pause0() — Method in class com.threerings.media.Mp3AudioPlayer
Pause without saving the position or updating the state.
percentile — Property in class com.whirled.game.CoinsAwardedEvent
Returns the % of scores lower than the player's reported score, or -1 if no score was reported.
_period — Property in class com.threerings.util.Throttle
PERIOD — Constant static property in class com.threerings.ui.KeyboardCodes
PERSISTENT — Constant static property in class com.whirled.net.NetConstants
Properties beginning with this string will be restored on the next session.
PetControl — Class in package com.whirled
Defines actions, accessors and callbacks available to all Pets.
PetControl(disp) — Constructor in class com.whirled.PetControl
Creates a controller for a Pet.
PET_SHOP — Constant static property in class com.whirled.game.GameControl
pick(bagName, count, msgOrPropName, playerId) — Method in class com.whirled.game.BagsSubControl
Pick (do not remove) the specified number of elements from a bag, and distribute them to a specific player or set them as a property in the game data.
pickRandom(values, randomFn) — Static method in class com.threerings.util.RandomUtil
Picks a random object from the supplied array of values.
_pixelGranularity — Property in class com.threerings.display.JPGEncoder
The minumum number of pixels that will be processed at a time.
PIXEL_GRANULARITY — Constant property in class com.threerings.display.BackgroundJPGEncoder
pixelsDone — Property in class com.threerings.display.JPGEncoder
play() — Method in class com.threerings.media.FlvVideoPlayer
play() — Method in interface com.threerings.media.MediaPlayer
Play the media, if not already.
play() — Method in class com.threerings.media.Mp3AudioPlayer
play0() — Method in class com.threerings.media.Mp3AudioPlayer
Play without updating the current state.
playAvatarAction(action) — Method in class com.whirled.avrg.PlayerSubControlBase
Plays an action on this players avatar.
_player — Property in class com.threerings.media.SimpleVideoDisplay
player — Property in class com.whirled.avrg.AVRGameControl
Accesses the client's local player sub control.
player — Property in class com.whirled.game.GameControl
Access the 'player' services.
player — Property in class com.whirled.game.OccupantChangedEvent
Is/was the occupant a player? If false, they are/were a watcher.
PlayerContentAdded — Event in class com.whirled.avrg.PlayerSubControlBase
Dispatched when this player has purchased new game content.
PlayerContentAdded — Event in class com.whirled.game.PlayerSubControl
Dispatched when this player has purchased new game content.
PLAYER_CONTENT_ADDED — Constant static property in class com.whirled.game.GameContentEvent
Indicates that the a player has purchased new game content.
PlayerContentConsumed — Event in class com.whirled.avrg.PlayerSubControlBase
Dispatched when this player has consumed an item pack.
PlayerContentConsumed — Event in class com.whirled.game.PlayerSubControl
Dispatched when this player has consumed an item pack.
PLAYER_CONTENT_CONSUMED — Constant static property in class com.whirled.game.GameContentEvent
Indicates that the a player has consumed an item pack.
_playerCtrls — Property in class com.whirled.game.NetSubControl
playerEntered — Event in class com.whirled.avrg.RoomSubControlBase
Dispatched either when somebody in this room entered our current game, or somebody playing the game entered this room.
PLAYER_ENTERED — Constant static property in class com.whirled.avrg.AVRGameRoomEvent
An event type dispatched when a player entered the room.
playerEnteredParty — Event in class com.whirled.party.PartySubControl
Dispatched when a player arrives in this party.
PLAYER_ENTERED_PARTY — Constant static property in class com.whirled.party.PartySubControl
An event type dispatched on a PartySubControl when a player joins that party.
playerId — Property in class com.whirled.avrg.AVRGamePlayerEvent
Gets the id of the target player whose state is changing.
_playerId — Property in class com.whirled.game.GameContentEvent
playerId — Property in class com.whirled.game.GameContentEvent
Returns the identifier of the player to whom this event pertains or 0.
_playerId — Static property in class com.whirled.game.loopback.LoopbackGameControl
playerJoinedGame — Event in class com.whirled.avrg.GameSubControlServer
Dispatched when a new player joins the game.
PLAYER_JOINED_GAME — Constant static property in class com.whirled.avrg.AVRGameControlEvent
An event type dispatched when somebody joined the AVRG.
playerLeft — Event in class com.whirled.avrg.RoomSubControlBase
Dispatched either when somebody in this room left our current game, or somebody playing the game left this room.
PLAYER_LEFT — Constant static property in class com.whirled.avrg.AVRGameRoomEvent
An event type dispatched either when a player leaves the room.
playerLeftParty — Event in class com.whirled.party.PartySubControl
Dispatched when a player leaves this party.
PLAYER_LEFT_PARTY — Constant static property in class com.whirled.party.PartySubControl
An event type dispatched on a PartySubControl when a player leaves that party.
_playerLoopback — Static property in class com.whirled.game.loopback.LoopbackGameControl
playerMoved — Event in class com.whirled.avrg.RoomSubControlBase
Dispatched when a player in this room takes up a new location.
PLAYER_MOVED — Constant static property in class com.whirled.avrg.AVRGameRoomEvent
An event type dispatched when a player of our game who's also in the room took up a new location.
playerQuitGame — Event in class com.whirled.avrg.GameSubControlServer
Dispatched when a player leaves the game.
PLAYER_QUIT_GAME — Constant static property in class com.whirled.avrg.AVRGameControlEvent
An event type dispatched when somebody is leaving the AVRG.
playerReady() — Method in class com.whirled.game.GameSubControl
If the game was not configured to auto-start, which is determined by the 2nd parameter to the GameControl constructor, then all player clients must call this function to let the server know that they are ready, at which point the game will be started.
playerReady_v1() — Method in class com.whirled.game.loopback.LoopbackGameControl
Called by the client code when it is ready for the game to be started (if called before the game ever starts) or rematched (if called after the game has ended).
players — Property in class com.whirled.game.NetSubControl
Provides a control with which to send messages to all the players of this game, excluding any agent.
_playersMsgCtrl — Property in class com.whirled.game.NetSubControl
PlayerSubControl — Class in package com.whirled.game
Provides access to 'player' game services.
PlayerSubControlBase — Class in package com.whirled.avrg
Provides services for a single player of an AVRG to the server agent and client.
PlayerSubControlClient — Class in package com.whirled.avrg
Provides services for the client's player of an AVRG.
PlayerSubControlServer — Class in package com.whirled.avrg
Provides the server agent for an AVR game with services related to a single player.
pop() — Method in class com.threerings.util.RingBuffer
Removes the last element from the RingBuffer and returns it.
pop() — Method in class com.threerings.util.TimeBuffer
Removes the last element from the TimeBuffer and returns it.
populateCollection_v1(collName, values, clearExisting) — Method in class com.whirled.game.loopback.LoopbackGameControl
Helper method for setCollection and addToCollection.
populateProperties(o) — Method in class com.whirled.game.loopback.LoopbackGameControl
position — Event in interface com.threerings.media.MediaPlayer
Dispatched periodically as the position is updated, during playback.
POSITION — Constant static property in class com.threerings.media.MediaPlayerCodes
positionBounds(disp, x, y) — Static method in class com.threerings.display.DisplayUtil
Sets the top-left pixel of a DisplayObject to the given location, taking the object's bounds into account.
positionBoundsRelative(disp, relativeTo, x, y) — Static method in class com.threerings.display.DisplayUtil
Sets the top-left pixel of a DisplayObject to the given location, relative to another DisplayObject's coordinate space.
_positionChecker — Property in class com.threerings.media.FlvVideoPlayer
_positionChecker — Property in class com.threerings.media.Mp3AudioPlayer
positionRect(r, bounds, avoid) — Static method in class com.threerings.display.DisplayUtil
Position the specified rectangle within the bounds, avoiding any of the Rectangles in the avoid array, which may be destructively modified.
postAction(cmd, arg) — Method in class com.threerings.util.Controller
Post an action so that it can be handled by this controller or another controller above it in the display list.
_postHue — Property in class com.threerings.display.ColorMatrix
Preconditions — Class in package com.threerings.util
Utility functions for checking function parameters and throwing appropriate errors.
Predicates — Class in package com.threerings.util
Predicates suitable for Array.filter() and other needs.
_preHue — Property in class com.threerings.display.ColorMatrix
prepad(str, length, padChar) — Static method in class com.threerings.util.StringUtil
Prepend 0 or more copies of the padChar String to the input String until it is at least the specified length.
process(timeSlice) — Method in class com.threerings.display.JPGEncoder
Work on encoding the image for a specified number of milliseconds.
processProperty(retval, testClass, prop) — Static method in class com.threerings.util.MultiLoader
Utility method used in this class.
PropChanged — Event in class com.whirled.game.NetSubControl
Dispatched when a property has changed in the shared game state.
PropChanged — Event in interface com.whirled.net.PropertyGetSubControl
Dispatched when a property has changed in the shared game state.
PropControl — Class in package com.whirled.avrg
Defines actions, accessors and callbacks available to all Props.
PropControl(disp) — Constructor in class com.whirled.avrg.PropControl
Creates a controller for a Prop.
PROP_DIMENSIONS — Constant static property in class com.whirled.EntityControl
The entity pixel dimensions (an Array [width, height]).
PROPERTY_CHANGED — Constant static property in class com.whirled.net.PropertyChangedEvent
The type of a property change event.
PropertyChangedEvent — Class in package com.whirled.net
Property change events are dispatched after the property change was validated on the server.
PropertyChangedEvent(type, propName, newValue, oldValue) — Constructor in class com.whirled.net.PropertyChangedEvent
Constructor.
PropertyGetSubControl — Interface in package com.whirled.net
Provides the ability to read game state in the form of named properties which are automatically shared between players and, potentially, the server agent.
PropertySubControl — Interface in package com.whirled.net
PROP_HOTSPOT — Constant static property in class com.whirled.EntityControl
The entity's hot spot (an Array [x, y]).
PROP_LOCATION_LOGICAL — Constant static property in class com.whirled.EntityControl
The entity's location in logical coordinates (an Array [ x, y, z ]).
PROP_LOCATION_PIXEL — Constant static property in class com.whirled.EntityControl
The entity's location in pixel coordinates (an Array [ x, y, z ]).
PROP_MEMBER_ID — Constant static property in class com.whirled.EntityControl
The unique Whirled player ID (int) of the wearer of the avatar, or the owner of the pet.
PROP_MOVE_SPEED — Constant static property in class com.whirled.EntityControl
The current movement speed of an actor (Number).
PROP_NAME — Constant static property in class com.whirled.EntityControl
The non-unique display name of the entity (a String).
PROP_ORIENTATION — Constant static property in class com.whirled.EntityControl
The entity facing direction (a Number).
PROPORTIONAL — Constant static property in class com.whirled.game.GameSubControl
Proportional is used for games where there is no way to measure player's performance against a global standard, but where the scores are subjective to the particular players currently playing.
props — Property in class com.whirled.avrg.AVRServerGameControl
Accesses the private properties for the server agent: these are not distributed to any clients and can thus be updated with greater frequency than the game-global ones.
props — Property in class com.whirled.avrg.GameSubControlClient
Accesses the read-only properties associated with this game.
props — Property in class com.whirled.avrg.GameSubControlServer
Accesses the global properties for this game.
_props — Property in class com.whirled.avrg.OfflinePlayerPropertyControl
props — Property in class com.whirled.avrg.PlayerSubControlBase
Accesses the read-write properties of this player.
props — Property in class com.whirled.avrg.RoomSubControlClient
Accesses the read-only properties associated with this room.
props — Property in class com.whirled.avrg.RoomSubControlServer
Accesses the properties for this room.
PROP_TYPE — Constant static property in class com.whirled.EntityControl
The type of the entity, TYPE_AVATAR, TYPE_PET or TYPE_FURNI.
pruneOldEntries(minTimestamp) — Method in class com.threerings.util.TimeBuffer
Removes all entries whose age is < minTimestamp from the TimeBuffer.
purchaseItemPack(ident) — Method in class com.whirled.avrg.PlayerSubControlServer
Purchases the item pack with the specified identifier on behalf of the player.
push(... rest) — Method in class com.threerings.util.RingBuffer
Adds the specified elements to the back of the RingBuffer.
push(... rest) — Method in class com.threerings.util.TimeBuffer
Adds the specified elements to the back of the TimeBuffer.
put(key, value) — Method in interface com.threerings.util.Map
Store a value in the map associated with the specified key.
put(key, value) — Method in class com.threerings.util.maps.DictionaryMap
Store a value in the map associated with the specified key.
put(key, value) — Method in class com.threerings.util.maps.HashMap
Store a value in the map associated with the specified key.
put(key, value) — Method in class com.threerings.util.maps.ImmutableMap
Store a value in the map associated with the specified key.
put(key, value) — Method in class com.threerings.util.maps.LRMap
put(key, value) — Method in class com.threerings.util.maps.MapBuilder
Put a mapping into the Map, once built.
put(key, value) — Method in class com.threerings.util.maps.WeakValueMap
Store a value in the map associated with the specified key.
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