Used for developing in-room Games for whirled. NOTE: This API is not finalized.
Class | Description | |
---|---|---|
AgentSubControl | Provides AVR game clients a way to communicate to their server agent. | |
AVRGameAvatar | Describes the current state of a player's avatar for an AVRG client or server agent. | |
AVRGameControl | This file should be included by AVR game clients so that they can communicate with their server agent and the whirled. | |
AVRGameControlEvent | Conveys information about a change to the state of an AVR game. | |
AVRGamePlayerEvent | Conveys information about a change to the state of a particular player in an AVR game. | |
AVRGameRoomEvent | Conveys information about a change to the state of a particular room in an AVR game. | |
AVRServerGameControl | This file should be included by the server agents of AVR games so that they can communicate with the whirled. | |
GameSubControlBase | Provides AVR game services for server agents and clients. | |
GameSubControlClient | Provides AVR client game services. | |
GameSubControlServer | Provides services for AVR game server agents. | |
LocalSubControl | Defines actions, accessors and callbacks available on the client only. | |
MobSubControlBase | Provides a means of accessing and controlling a previously spawned MOB. | |
MobSubControlClient | Provides clients with a means of accessing and controlling a previously spawned MOB. | |
MobSubControlServer | Provides the server agent with a means of controlling a previously spawned MOB. | |
OfflinePlayerPropertyControl | ||
PlayerSubControlBase | Provides services for a single player of an AVRG to the server agent and client. | |
PlayerSubControlClient | Provides services for the client's player of an AVRG. | |
PlayerSubControlServer | Provides the server agent for an AVR game with services related to a single player. | |
PropControl | Defines actions, accessors and callbacks available to all Props. | |
RoomSubControlBase | Provides AVR services for a single room to clients and server agents. | |
RoomSubControlClient | Provides AVR services for a client player's current room. | |
RoomSubControlServer | Provides AVR services for a single room to server agents only. | |
UIConstants | Contains constants for use with LocalSubControl methods. |