Used for developing in-room Games for whirled. NOTE: This API is not finalized.
| Class | Description | |
|---|---|---|
| AgentSubControl | Provides AVR game clients a way to communicate to their server agent. | |
| AVRGameAvatar | Describes the current state of a player's avatar for an AVRG client or server agent. | |
| AVRGameControl | This file should be included by AVR game clients so that they can communicate with their server agent and the whirled. | |
| AVRGameControlEvent | Conveys information about a change to the state of an AVR game. | |
| AVRGamePlayerEvent | Conveys information about a change to the state of a particular player in an AVR game. | |
| AVRGameRoomEvent | Conveys information about a change to the state of a particular room in an AVR game. | |
| AVRServerGameControl | This file should be included by the server agents of AVR games so that they can communicate with the whirled. | |
| GameSubControlBase | Provides AVR game services for server agents and clients. | |
| GameSubControlClient | Provides AVR client game services. | |
| GameSubControlServer | Provides services for AVR game server agents. | |
| LocalSubControl | Defines actions, accessors and callbacks available on the client only. | |
| MobSubControlBase | Provides a means of accessing and controlling a previously spawned MOB. | |
| MobSubControlClient | Provides clients with a means of accessing and controlling a previously spawned MOB. | |
| MobSubControlServer | Provides the server agent with a means of controlling a previously spawned MOB. | |
| OfflinePlayerPropertyControl | ||
| PlayerSubControlBase | Provides services for a single player of an AVRG to the server agent and client. | |
| PlayerSubControlClient | Provides services for the client's player of an AVRG. | |
| PlayerSubControlServer | Provides the server agent for an AVR game with services related to a single player. | |
| PropControl | Defines actions, accessors and callbacks available to all Props. | |
| RoomSubControlBase | Provides AVR services for a single room to clients and server agents. | |
| RoomSubControlClient | Provides AVR services for a client player's current room. | |
| RoomSubControlServer | Provides AVR services for a single room to server agents only. | |
| UIConstants | Contains constants for use with LocalSubControl methods. |