Package | com.whirled.avrg |
Class | public class AgentSubControl |
Inheritance | AgentSubControl ![]() ![]() ![]() |
Implements | MessageSubControl |
Method | Defined by | ||
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addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener.
| AbstractControl | |
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doBatch(fn:Function, ... args):void
Execute the specified function as a batch of commands that will be sent to the server
together.
| AbstractSubControl | |
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isConnected():Boolean
Are we connected and running inside the whirled environment, or has someone just
loaded up our SWF by itself?
| AbstractSubControl | |
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removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Unregisters an event listener.
| AbstractControl | |
sendMessage(name:String, value:Object = null):void
Sends a message to the agent.
| AgentSubControl |
sendMessage | () | method |
public function sendMessage(name:String, value:Object = null):void
Sends a message to the agent. The agent receives messages by adding a
MESSAGE_RECEIVED
event listener to GameSubControlServer
.
name:String |
|
value:Object (default = null )
|
See also