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B — Constant static property in class com.threerings.ui.KeyboardCodes
BackdropControl — Class in package com.whirled
Used to create room backdrops.
BackdropControl(disp) — Constructor in class com.whirled.BackdropControl
Create a BackdropControl.
BACKDROP_SHOP — Constant static property in class com.whirled.game.GameControl
BackgroundJPGEncoder — Class in package com.threerings.display
Class that will encode a jpeg in the background and fire an event when it's done.
BackgroundJPGEncoder(image, quality, timeSlice) — Constructor in class com.threerings.display.BackgroundJPGEncoder
Construct a jpeg encoder.
BACKQUOTE — Constant static property in class com.threerings.ui.KeyboardCodes
BACKSLASH — Constant static property in class com.threerings.ui.KeyboardCodes
BACKSPACE — Constant static property in class com.threerings.ui.KeyboardCodes
bags — Property in class com.whirled.game.ServicesSubControl
Access the 'bags' subcontrol.
_bags — Static property in class com.whirled.game.loopback.LoopbackGameControl
BagsSubControl — Class in package com.whirled.game
Contains 'bags' game services.
BaseDataPack — Class in package com.whirled
A DataPack is a bundle of stored goodies for use by your game, avatar, or other whirled creation.
BaseDataPack(bytes) — Constructor in class com.whirled.BaseDataPack
Construct a DataPack to be loaded from the specified source.
bind(source, eventType, cmdOrFn, arg) — Static method in class com.threerings.util.Command
Bind an event to a command.
_bitmap — Property in class com.threerings.display.CameraSnapshotter
blend(mat:com.threerings.display:ColorMatrix, amount) — Method in class com.threerings.display.ColorMatrix
blend(first, second, firstPerc) — Static method in class com.threerings.display.ColorUtil
Blend the two colors, either 50-50 or according to the ratio specified.
_blockConstructor — Static property in class com.threerings.util.CommandEvent
Used to prevent unauthorized construction.
BODY_ENTERED — Constant static property in class com.whirled.FurniControl
An action triggered when someone arrives at the location at which this furniture is placed, if this piece of furniture is a doorway.
BODY_LEFT — Constant static property in class com.whirled.FurniControl
An action triggered when someone leaves via this piece of doorway furniture.
bounds — Property in class com.whirled.avrg.AVRGameAvatar
The bounding rectangle of the avatar, in pixels.
build() — Method in class com.threerings.util.maps.MapBuilder
Build the Map!
build() — Method in class com.threerings.util.sets.SetBuilder
Build the Set!
ByteEnum — Class in package com.threerings.util
An enum value that can be persisted as a byte.
ByteEnum(name, code) — Constructor in class com.threerings.util.ByteEnum
Call this constructor from your subclass' constructor.
_bytenew — Property in class com.threerings.display.JPGEncoder
_byteout — Property in class com.threerings.display.JPGEncoder
Byte array to contain the jpg while encoding is in progress.
_bytepos — Property in class com.threerings.display.JPGEncoder
bytesAvailable(bytes) — Method in class com.whirled.DataPack
Read the zip file.
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