A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
B — Constant static property in class com.threerings.ui.KeyboardCodes |
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BackdropControl — Class in package com.whirled |
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Used to create room backdrops. |
BackdropControl(disp) — Constructor in class com.whirled.BackdropControl |
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Create a BackdropControl. |
BACKDROP_SHOP — Constant static property in class com.whirled.game.GameControl |
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BackgroundJPGEncoder — Class in package com.threerings.display |
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Class that will encode a jpeg in the background and fire an event when it's done. |
BackgroundJPGEncoder(image, quality, timeSlice) — Constructor in class com.threerings.display.BackgroundJPGEncoder |
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Construct a jpeg encoder. |
BACKQUOTE — Constant static property in class com.threerings.ui.KeyboardCodes |
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BACKSLASH — Constant static property in class com.threerings.ui.KeyboardCodes |
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BACKSPACE — Constant static property in class com.threerings.ui.KeyboardCodes |
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bags — Property in class com.whirled.game.ServicesSubControl |
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Access the 'bags' subcontrol. |
_bags — Static property in class com.whirled.game.loopback.LoopbackGameControl |
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BagsSubControl — Class in package com.whirled.game |
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Contains 'bags' game services. |
BaseDataPack — Class in package com.whirled |
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A DataPack is a bundle of stored goodies for use by your game, avatar, or other whirled
creation. |
BaseDataPack(bytes) — Constructor in class com.whirled.BaseDataPack |
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Construct a DataPack to be loaded from the specified source. |
bind(source, eventType, cmdOrFn, arg) — Static method in class com.threerings.util.Command |
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Bind an event to a command. |
_bitmap — Property in class com.threerings.display.CameraSnapshotter |
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blend(mat:com.threerings.display:ColorMatrix, amount) — Method in class com.threerings.display.ColorMatrix |
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blend(first, second, firstPerc) — Static method in class com.threerings.display.ColorUtil |
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Blend the two colors, either 50-50 or according to the ratio specified. |
_blockConstructor — Static property in class com.threerings.util.CommandEvent |
| Used to prevent unauthorized construction. |
BODY_ENTERED — Constant static property in class com.whirled.FurniControl |
| An action triggered when someone arrives at the location at which
this furniture is placed, if this piece of furniture is a doorway. |
BODY_LEFT — Constant static property in class com.whirled.FurniControl |
| An action triggered when someone leaves via this piece of doorway
furniture. |
bounds — Property in class com.whirled.avrg.AVRGameAvatar |
| The bounding rectangle of the avatar, in pixels. |
build() — Method in class com.threerings.util.maps.MapBuilder |
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Build the Map!
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build() — Method in class com.threerings.util.sets.SetBuilder |
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Build the Set!
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ByteEnum — Class in package com.threerings.util |
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An enum value that can be persisted as a byte. |
ByteEnum(name, code) — Constructor in class com.threerings.util.ByteEnum |
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Call this constructor from your subclass' constructor. |
_bytenew — Property in class com.threerings.display.JPGEncoder |
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_byteout — Property in class com.threerings.display.JPGEncoder |
| Byte array to contain the jpg while encoding is in progress. |
_bytepos — Property in class com.threerings.display.JPGEncoder |
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bytesAvailable(bytes) — Method in class com.whirled.DataPack |
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Read the zip file. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |