| Package | com.threerings.display |
| Class | public class FrameSprite |
| Inheritance | FrameSprite flash.display.Sprite |
| Property | Defined by | ||
|---|---|---|---|
| _renderOnAdd : Boolean Should we call handleFrame() when we get ADDED_TO_STAGE?
| FrameSprite | ||
| Method | Defined by | ||
|---|---|---|---|
|
FrameSprite(renderFrameUponAdding:Boolean = true)
| FrameSprite | ||
| Method | Defined by | ||
|---|---|---|---|
|
handleAdded(... ignored):void
Called when we're added to the stage.
| FrameSprite | ||
|
handleFrame(... ignored):void
Called to update our visual appearance prior to each frame.
| FrameSprite | ||
|
handleRemoved(... ignored):void
Called when we're added to the stage.
| FrameSprite | ||
| _renderOnAdd | property |
protected var _renderOnAdd:BooleanShould we call handleFrame() when we get ADDED_TO_STAGE?
| FrameSprite | () | constructor |
public function FrameSprite(renderFrameUponAdding:Boolean = true)Parameters
renderFrameUponAdding:Boolean (default = true) — if true, the handleFrame() method
is called whenever an ADDED_TO_STAGE event is received.
|
| handleAdded | () | method |
protected function handleAdded(... ignored):voidCalled when we're added to the stage.
Parameters... ignored |
| handleFrame | () | method |
protected function handleFrame(... ignored):voidCalled to update our visual appearance prior to each frame.
Parameters... ignored |
| handleRemoved | () | method |
protected function handleRemoved(... ignored):voidCalled when we're added to the stage.
Parameters... ignored |